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Staff Wiki

Shattered MC development resource. Unauthorised access is prohibited.

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Shattered MC · Internal

Document Hub

All design documents, lore references, and internal resources for the Shattered MC development team. Internal documents marked ⛔ contain unreleased story content — do not share.

Server Design

Custom Items Master List

Every named legendary, epic, rare, title, quest item, lore collectible, crafting material, and mob drop in Chapter 1. Includes removed items flagged in red, dungeon set design notes, and NPC dialogue triggers.

⛔ Dev Only
Spell Scroll System

Full potion replacement. 41 scrolls across 6 categories (healing, buffs, debuffs, arcane damage, void, utility), 5 tiers, 4 delivery types, 16 reagents. Workstation recipes, economy notes, and feasibility.

Design Doc
Skill System

Hybrid classless progression. 8 trees — 3 combat, 1 survival, 4 professions, 3 faction-gated. 29 skill points at level 30 cap, 2 active slots, weekly respec. Full skill-by-skill design with prerequisites, cooldowns, and feasibility notes.

Design Doc
Enchantment System

62 enchants across 8 types in 2 major categories. Full vanilla replacement, conflict matrix, Severance deactivation mechanic, acquisition sources, and vanilla mapping table.

Design Doc
Economy Design

Dual-currency system design. Ancient Silver earn paths, shop price tiers, buyback rules, Ancient Gold shop, anti-inflation mechanics, and implementation notes.

Design Doc
Rank System

Five-tier rank design. Full perk breakdown, pricing, EULA compliance notes, comparison table, and implementation considerations. Includes disclaimer.

Design Doc
Ranks & Titles Reference

Complete reference for all 6 supporter ranks and 22 earnable in-game titles. Rank perks, tag colours, title sources, world boss drop rates, profession mastery titles, and implementation notes.

Design Doc