Document Hub
All design documents, lore references, and internal resources for the Shattered MC development team. Internal documents marked ⛔ contain unreleased story content — do not share.
⛔ Internal Lore & World
Complete world-building reference. NPC full profiles, Zaveth's true history, the Council cover-up, Chapter 2 seeds, continuity notes, and the Raider Commander's identity.
⛔ Dev Only Staff Rules & Punishment PathwaysInternal staff reference. Punishment pathways for all violation types, escalation and toxicity clause, roles and permissions, appeals process, evidence standards, and staff discretion guidelines.
⛔ Staff Only Full System AuditEULA compliance, Gold shop pricing review, rules consistency, NPC and location name conflicts, and mechanic feasibility for rank perks, dungeons, economy, and quests. Includes pre-launch action items.
⛔ Dev OnlyServer Design
Every named legendary, epic, rare, title, quest item, lore collectible, crafting material, and mob drop in Chapter 1. Includes removed items flagged in red, dungeon set design notes, and NPC dialogue triggers.
⛔ Dev Only Spell Scroll SystemFull potion replacement. 41 scrolls across 6 categories (healing, buffs, debuffs, arcane damage, void, utility), 5 tiers, 4 delivery types, 16 reagents. Workstation recipes, economy notes, and feasibility.
Design Doc Skill SystemHybrid classless progression. 8 trees — 3 combat, 1 survival, 4 professions, 3 faction-gated. 29 skill points at level 30 cap, 2 active slots, weekly respec. Full skill-by-skill design with prerequisites, cooldowns, and feasibility notes.
Design Doc Enchantment System62 enchants across 8 types in 2 major categories. Full vanilla replacement, conflict matrix, Severance deactivation mechanic, acquisition sources, and vanilla mapping table.
Design Doc Economy DesignDual-currency system design. Ancient Silver earn paths, shop price tiers, buyback rules, Ancient Gold shop, anti-inflation mechanics, and implementation notes.
Design Doc Rank SystemFive-tier rank design. Full perk breakdown, pricing, EULA compliance notes, comparison table, and implementation considerations. Includes disclaimer.
Design Doc Ranks & Titles ReferenceComplete reference for all 6 supporter ranks and 22 earnable in-game titles. Rank perks, tag colours, title sources, world boss drop rates, profession mastery titles, and implementation notes.
Design DocContent Design
25-quest hub-and-spoke structure. The Fracture Line main story (10 quests) plus four side chains: The Shattered Record, The Seam Watch, Shard Expeditions, and Voices in the Void.
Content Doc World Boss Design3 major and 9 minor world bosses across the Nexus, Benevolent Realm, and Infernal Realm. Full lore, mechanics, phases, drop tables, and titles for all 12 encounters.
Content Doc Dungeon DesignTwo Chapter 1 dungeons. The Hollow Seam (early game, M4) and The Collapsed Fragment (mid progression, M7). Boss mechanics, enemy roster, drop tables, implementation audit.
Content DocPublic-Facing Pages (Reference)
Public landing page. In-development state with TBA placeholders. Chapter 1 world structure, features, and Discord CTA.
Public Public Lore CodexPlayer-facing lore reference. World of Eryndal, history, timeline, factions, worlds, currency, custom items and enchantments.
Public Learn More PagePublic overview page. Server description, feature highlights, and development roadmap (6 phases, current status).
Public Store PagePublic store. Five rank tiers with expandable detail cards, Gold shop section, and FAQ. Tebex integration placeholders.
Public Server RulesPublic-facing player rules. Conduct, PvP, griefing, Guild policies, economy rules, and appeal procedures.
Public Codex WallPublic display of all Fractureborn and Founder supporters. Staff-managed via built-in admin panel. Founders' Record at top, Fractureborn wall below.
Public